


However, as Inc points out, Redneck's lead level designer Alex Mayberry is now a senior producer working on World of Warcraft. My cursory searches haven't pinned down where he's currently working. The main man behind Redneck Rampage, Drew Markham, was Chief Creative Officer at Sierra pre-merge, and then went on to other ventures. Vivendi/Sierra of course are all part of the Activision-Blizzard family, although I'd pity anyone who tried to draw that family tree. Now Activision and Blizzard have been crudely grafted together, the resulting behemoth beast containing all sorts of remnant IPs.Īccording to IncGamers, the trademarks for three Redneck Rampage games have just been bought by Blizzard, having previously been snatched up by Vivendi in 2004.
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Bought by Activision in 2002, they last worked on one of the last good PS2 shooters, Call of Duty: Big Red One, after which they were eventually consumed into co-developers Treyarch.
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They were then reborn as Grey Matter Interactive, making the utterly superb Tony Hawk's Pro Skater 2, and working with id to make Return To Castle Wolfenstein. The Redneck games were developed by Xatrix Entertainment, possibly most famous for the game that polished them off, Kingpin.

And as unlikely as it seems, they do go on to point out that an original Redneck Rampage developer now work for Blizzard. The story comes from IncGamers, who report that Blizzard have recently bought the rights to the Redneck trademarks, and extrapolate from this. Here's a fun, ridiculous, and undoubtedly dubious rumour: murmurings suggest that Blizzard's secret project might be a new Redneck Rampage game.
